To start Jujutsu Infinite, check your equipped skills and items, speak to the Clan Head inside the Jujutsu High dojo to begin the story, then use mission-board missions to earn EXP, money, innate mastery, and Mission Essence. Return to the Clan Head when you meet a promotion's requirements, and unlock innate moves as their mastery and currency requirements become available. This beginner guide follows that progression loop; it does not depend on a particular rare technique or a claimed fastest leveling farm.

01

Follow a simple first-session route

Your first useful destination is the Clan Head in the Jujutsu High dojo. The developer's Story card identifies that conversation as the story's starting point.

Use this order as an editorial starting checklist:

  1. Open your menus and check which skills and equipment are actually equipped.
  2. Speak to the Clan Head to begin the story.
  3. Enter a mission through a mission board's green aura.
  4. Complete missions while using the innate technique you want to develop.
  5. Check both your next promotion and your next innate move before choosing another goal.

This order keeps character progression, technique progression, and promotion resources visible together. It is a practical way to organize the documented systems, rather than a timed route tested for maximum EXP. If you arrive with an existing character, resume at the first unfinished step instead of repeating setup unnecessarily.

02

Know which menu solves the problem

The menus handle different parts of your build. Unlocking something and equipping it are separate actions, so checking the correct menu can resolve an apparent progression problem. The developer's Menu card documents these functions:

MenuWhat to do thereWhen to check it
SkillsEquip unlocked skillsAfter unlocking a move you want to use
StatsOpen the skill treeWhen reviewing available upgrades
InventoryEquip armor and cursed tools, or sell itemsAfter receiving equipment or reviewing unwanted items
ShopEnter redemption codesWhen you have a code from a verified announcement

Do not assume a newly unlocked skill is already part of your equipped setup. After an upgrade, return to Skills and confirm your selection before heading into another mission. Likewise, inspect items in your inventory before selling them so that you understand what you are giving up.

03

Learn the documented keyboard controls

For keyboard play, learn movement and defense alongside your attacks. The Controls card lists Q for dash, F for block, R for a heavy punch, and J for travel to a mission or spawn.

InputDocumented function
QDash
FBlock
RHeavy punch
JTravel to a mission or spawn

Practice finding these inputs while you learn your equipped skills, then use them during ordinary missions. The documented right-mouse-button input for Black Flash and Chanting requires the relevant skill-tree unlock; it is not an ability every new character automatically has. See the Black Flash guide when you reach that unlock rather than treating the input alone as the requirement.

These bindings come from keyboard and mouse documentation. They do not establish controller or touch equivalents, so use the bindings shown by your current interface if you play with another input method.

04

Use missions to build several resources together

Start mission-board content by entering the green aura in front of the board. According to the Missions card, these missions reward EXP, money, innate mastery, item drops, and Mission Essence. That combination makes missions a useful central activity while you learn what your character needs next.

Track the reward that serves your current goal. Character EXP matters for level requirements, money and Mission Essence matter for promotions, and innate mastery matters for technique moves. Keeping those purposes separate helps explain why earning one reward may not unlock the thing you expected.

Higher-grade missions require increasing your sorcerer grade through the Clan Head. If mission access is blocked, check that grade instead of assuming your character level is the only requirement. No current EXP-per-minute comparison has been verified for this guide, so there is no supported basis here for naming one mission as the universal fastest farm.

05

Return to the Clan Head for promotions

The Clan Head promotes your sorcerer grade and increases the level cap. The developer's Clan Head card, retrieved on October 26, 2026, documents the following requirements. Check the live conversation before spending resources, because this table records the documentation rather than an in-game promotion test.

PromotionCharacter levelCashMission Essence
Grade 4605,00025
Grade 312050,00050
Grade 2180100,000100
Grade 1240250,000150
Special Grade300500,000200

Each row has three requirements, so reaching its level alone does not complete the checklist. Compare your cash and Mission Essence with the same row before returning to promote. As an editorial budgeting choice, keep the next promotion's resources in mind when considering other purchases.

These promotion thresholds are not a claim about the game's current absolute maximum level. If leveling appears blocked, review the Clan Head's available promotion and your missing resources first.

06

Develop innate mastery separately from character level

Character level and innate mastery are different progression tracks. The Innates card says innate moves have mastery requirements and in-game currency costs. It also explains that using an innate technique while completing missions and earning EXP raises that technique's mastery.

Choose a technique you want to learn and use it during your mission loop. When you review its next move, check both mastery and currency, then equip the unlocked skill through Skills. A higher character level does not substitute for a move's mastery requirement.

The Mastery Scroll card documents another option: one scroll adds 15 mastery levels to a selected innate technique or cursed tool, and the item is listed as a Rare chest drop. Read the selection carefully before using one. The documented rarity is not a verified numerical chest probability, and this guide does not establish a mastery cap.

07

Understand a spin before replacing a technique

Customization is where you spin and equip innate techniques. The developer's Customization card says a spin replaces the selected slot with a random technique. Check which slot is selected before you roll, especially if you intend to keep practicing its current technique.

The same card says the Innate Bag gamepass allows previously rolled techniques to be equipped and retains mastery. That is a documented gamepass function; do not assume every character has access to it. The customization interface displays rarity odds, which should not be read as the individual probability of every technique inside a rarity pool.

For a first progression plan, learning your available moves is a useful goal before spending more time comparing rolls. That is an editorial recommendation, not a claim that every technique performs equally. The innate technique comparison explains documented kits and the limits of current ranking evidence.

08

Choose boss raids with a specific reward in mind

Once you want boss-specific rewards, use the raid teleporter to choose a boss and difficulty. The Boss Raids card describes creating a lobby or starting solo, with rewards previewed in the raid menu. Check that preview before committing to a run.

Boss raids award boss-specific chests and Mission Essence. The card says higher difficulty improves item-drop chances, but it does not provide this guide with a tested rate or a fastest progression calculation. Choose a difficulty you can manage and a reward you actually need; that is more actionable than entering without a target.

When you finish a session, identify your next concrete requirement: a promotion resource, an innate move, or an item shown in a reward preview. Return to the mission loop for general progression and use focused guides when an item becomes relevant. The weapons guide can help you compare documented acquisition routes for cursed tools.